Stardew-Profits
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A Stardew Valley crop profits calculator and visualizer. Link: https://thorinair.github.io/Stardew-Profits/
I intend to refactor few things, but the current state is working. We had a problem that we have a half second where the i18n fields are empty. Need to...
- Needs Math checkup (probably wrong because i don't take in count the time to growth 5 exemples)
This is an excellent tool! One thing I think would add a lot of value is having the ability to evaluate the cost-benefit of multiple crops for the same harvest....
Duplicate of [#59](https://github.com/Thorinair/Stardew-Profits/pull/59) _apologies I didn't have access to the repo_ ### Feature Added: - Use crops to generate dried fruits or raisins. - In the event there were not...
Different fruit produce different amounts of wine when the number of kegs is the limiting factor.   Both crops produce significant amounts of excess fruit yet, somehow, the...
Fixes #81 Updated sections looking for `produce.keg != null` where it should be `produce.kegType != null && options.aging != "None"` to see if aging is applied.
When using a keg coffee beans are calculated per bean and not per 5 to create 1 item.
Currently, the displayed value of produce processed in a jar (in the hover menu) doesn't account for the 1.4 multiplier given by the artisan buff
Refer to issue #79 ### Updated/Added - [x] New "Use Prediction Model" button. - [x] Predict Extra Crops - [x] Predict number of crops by quality. - [x] Apply crop...