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A Stardew Valley crop profits calculator and visualizer. Link: https://thorinair.github.io/Stardew-Profits/

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I intend to refactor few things, but the current state is working. We had a problem that we have a half second where the i18n fields are empty. Need to...

- Needs Math checkup (probably wrong because i don't take in count the time to growth 5 exemples)

help wanted

This is an excellent tool! One thing I think would add a lot of value is having the ability to evaluate the cost-benefit of multiple crops for the same harvest....

enhancement

Duplicate of [#59](https://github.com/Thorinair/Stardew-Profits/pull/59) _apologies I didn't have access to the repo_ ### Feature Added: - Use crops to generate dried fruits or raisins. - In the event there were not...

Different fruit produce different amounts of wine when the number of kegs is the limiting factor. ![2024-06-11 (1)](https://github.com/Thorinair/Stardew-Profits/assets/136024471/e905e033-a34a-434b-8730-a389cb4a4405) ![2024-06-11](https://github.com/Thorinair/Stardew-Profits/assets/136024471/88ed838e-1e2f-40c6-8e21-fe1dfbea6e1d) Both crops produce significant amounts of excess fruit yet, somehow, the...

Fixes #81 Updated sections looking for `produce.keg != null` where it should be `produce.kegType != null && options.aging != "None"` to see if aging is applied.

When using a keg coffee beans are calculated per bean and not per 5 to create 1 item.

Currently, the displayed value of produce processed in a jar (in the hover menu) doesn't account for the 1.4 multiplier given by the artisan buff

Refer to issue #79 ### Updated/Added - [x] New "Use Prediction Model" button. - [x] Predict Extra Crops - [x] Predict number of crops by quality. - [x] Apply crop...