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Needs Mac version

Open awesome-coder-d opened this issue 4 years ago • 5 comments

Hi ThoNohT,

Can you please make a Mac version of NohBoard? It is not working with Wine.

awesome-coder-d avatar Dec 08 '20 20:12 awesome-coder-d

From the Readme:

Rather than using DirectX, I switched to GDI+, as we're Windows only (I'm sorry, but I just really don't use any other OS, and so far it is still the go-to OS for gaming). No really fancy graphics are required, no 3D is required. This also makes it easier to capture, as a simple window capture in OBS will do the trick now, rather than having to fiddle with game capture which might not work due to a game typically being run at the same time as NohBoard.

Unfortunately, GDI+ is a Windows-specific API. The mac version would be a complete rewrite, probably with Core Graphics. The maintainer does not wish to devote time to parallel development on a different OS.

manoyes avatar Dec 22 '20 01:12 manoyes

This is correct, I also don't have a mac to develop on.

But I'll leave it here as a feature request in case I or someone ever wants to pick this up.

ThoNohT avatar Dec 22 '20 06:12 ThoNohT

You can use VirtualBox to emulate a Mac

awesome-coder-d avatar Dec 22 '20 18:12 awesome-coder-d

Or you can use the Vulkan graphics rendering API, which works not only on Windows, it also works on macOS and Linux. Just switch from GDI+ to Vulkan and build it for macOS and Linux!

awesome-coder-d avatar Jan 07 '21 16:01 awesome-coder-d

have you tried using mono?

thekee04 avatar Jan 19 '22 19:01 thekee04