WidescreenFixesPack
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[NFSU/NFSU2] Improve HUD object positioning
Running the game in Japanese makes it go to 4:3 mode
And as it is already, it's janky, so, I'd like to rewrite this bit of code with proper FEObject repositioning eventually.
I have a Japanese Underground, but I don't have the Japanese Underground update patch. I'm not sure if the usual "English 1.4 patch" can be used or not as I applied but unable to use the Japanese UI of it.
@KyoriAsh Here you go the v1.4 patch for the JP release: patch.zip
AFAIK there are no "no CD" patches for NFSU JP on PC, so I made this for the US v1.4 release: https://github.com/xan1242/NFSU_JPSupport
You can put the US v1.4 no CD exe in the JP build with my plugin and it should work.
Running the game in Japanese using Widescreen Fix + NFSU_JPSupport (Actually Multilingual support as it also fixed Traditional Chinese issue) Disabled JTune as I would like to know the default PC version Japanese font as shown below, it is a partial translate
UI layout not 4:3?
Looks like the JP version has more differences than just the executable. Probably the FNG package itself.
In any case, it exposed an issue with the current logic anyway.