WidescreenFixesPack
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GTA Vice City Stories sometimes random crashes lod distance multiplayer
The game randomly crashes in police chases if the lod distance multiplayer is higher than 1.3 or 1.4. This happens in the missions of smugling, vigilante. Or if you just eat from 5 or 6 stars a long time . I turned off the drawing and everything returned to normal without crashes. Most likely, due to the overload of the game, the wreckage of cars is loaded very far and sometimes does not disappear. And maybe you should make a separate drawing of the HD lod of the car and the lod itself to be closer to the original game. Low lod is loaded very far.
My theory is that car destroyed are loaded very far when we multiply the draw distance. And I think you need to adjust the fade and draw parameters separately. I also noticed the lowest lod is loaded very far, in other 3d gta it is much lower. And rather, this leads to an overload of the game and random departures.
In the Vigilante mission, motorcycle wreckage does not disappear when change draw distance. And if play long time car flickered desappers
That's unfortunate, I don't think I can fix it. Your crash address is in ParseOpcode func, which is not really related to this. Likely some kind of buffer overflow/limit.
That's unfortunate, I don't think I can fix it. Your crash address is in ParseOpcode func, which is not really related to this. Likely some kind of buffer overflow/limit.
For some reason, this happens because of the lod distance multiplayer, if you disable the game does not crash. I'm using an older version in the screenshot. In your new version, it is more stable, but also the departure and the cars are flickering, for some reason it is connected with the draw distance
Then don't use it?
Then don't use it?
I think you somehow need to make the drawing of the only hd lod higher, and not the global drawing parameter. The low lod of the vehicles is drawn very far away, possibly due to this
Then don't use it?
If I don't use draw distance, the game works stably. If you play with loddistancemultiplier, the game randomly crashes when the police chase at 5-6 stars in during 20 minutes. I played vigilante level 40 and cars flickired latest version or crashes