GTAIV.EFLC.FusionFix
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[Issue] Cutscenes still stutter after FusionFix 2.0
Cutscene stuttering is still present after FF 2.0. Cutscene zooming was indeed fixed, but jitter is still there. How it should look: https://www.youtube.com/watch?v=yltP_dYU3mE
Just for the record removing cutscenes.rpf from GTA IV\pc\audio\sfx fixes the issue but removes the sounds from game cutscenes
I've been messing around with cutscene FPS cap limits and not even 30FPS solves anything here.
I've been messing around with cutscene FPS cap limits and not even 30FPS solves anything here.
I know. This stutter is present at any framerate.
The issue has been tackled with latest the update. Stutter is still there however. Nowhere near a full fix. I can confirm it's a bit smoother.
The issue has been tackled with latest the update. Stutter is still there however. Nowhere near a full fix. I can confirm it's a bit smoother.
Still stutters like the old version..
In some ways... Maybe because I also upgraded my GPU... (probably Enhanced Sync and other things influence it...)
Is there any identified reason it does this? It's quite annoying given how story focused the game is.
Is there any identified reason it does this? It's quite annoying given how story focused the game is.
Actually not yet. There's countless theories about it in the previous thread tho https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/issues/58
Actively better, this time round it doesn't seem as if the animations are stuttering, rather they're running at a different FPS.
Is it something good enough to include in the next release?
Is it something good enough to include in the next release?
Hm. Honestly, yeah, go for it. It's a notable improvement. It ain't completely fixed but it's satisfactory for now. Needs more research for sure though
Its not fixed, just moved cutscenes.rpf away from its folder and compare, its nowhere near to that. Please dont prematurely close this ticket like the #58
Removing cutscenes.rpf doesn't make any difference to me.
Damn, I must have been mistaken, sorry. It's still in fact stuttery but I figured it wasn't as intense. Maybe it varies on a case by case?
Removing cutscenes.rpf doesn't make any difference to me.
Damn, I must have been mistaken, sorry. It's still in fact stuttery but I figured it wasn't as intense. Maybe it varies on a case by case?
I have no clue ¯_(ツ)_/¯
with and without said rpf feels absolutely same https://streamable.com/urj6hs https://streamable.com/4c3cum (using asi from this issue)
with and without said rpf feels absolutely same https://streamable.com/urj6hs https://streamable.com/4c3cum (using asi from this issue)
Even from your recordings the microstuttering is visible
Nope. Still not fixed. The animations do seem smoother a bit... but now, they look like they play flat out at a 30hz smoothness instead of constantly fluctuating... They still stutter. Will have to try without cutscenes.rpf
with and without said rpf feels absolutely same https://streamable.com/urj6hs https://streamable.com/4c3cum (using asi from this issue)
Even from your recordings the microstuttering is visible
im not arguing that, im only pointing out that removing cutscenes.rpf does nothing
with and without said rpf feels absolutely same https://streamable.com/urj6hs https://streamable.com/4c3cum (using asi from this issue)
Even from your recordings the microstuttering is visible
im not arguing that, im only pointing out that removing cutscenes.rpf does nothing
It does for me: (even with this asi) https://streamable.com/n1cl70 Set your screen to 60hz for the best result
And this is with the fix above: https://streamable.com/q321zb
with and without said rpf feels absolutely same https://streamable.com/urj6hs https://streamable.com/4c3cum (using asi from this issue)
For the second one, it looks smooth but it looks like 30fps... you might have recorded it at that fps The first one does have stutters tho... I can clearly see it.
https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/assets/4904157/ccd523a7-fa86-4c9d-ba4d-b05c333aeb5a
That's what I see without fixes, and this is what I don't see with asi above.
https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/assets/4904157/4a95be81-aa2b-4688-9c0f-d68cf8a0ddc1
Grand.Theft.Auto.4.2024.01.15.-.21.44.07.06.mp4 That's what I see without fixes, and this is what I don't see with asi above.
Grand.Theft.Auto.4.2024.01.15.-.21.50.21.07.mp4
That trembling? I'm pretty much talking about the overall cutscene smoothness, tho I've seen that tremble in the intro when the car (schafter) is being lifted, even with this .asi... that's a good section to test on.
Again, this is how smooth cutscenes should look: https://www.youtube.com/watch?v=yltP_dYU3mE And again, watch it at 60hz.
Try with this.
No difference. Car still trembles. https://streamable.com/lz865v
https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/assets/4904157/1782e028-b92c-435a-ac9b-3c033dbf3648
Not as much for me. But I did restore previous version of cutscene fix for this test, dunno if related.
Still no difference...