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VVVV gamma 2019.2 0169 - ConvNet Layer Issues

Open emanuelgo opened this issue 5 years ago • 5 comments

Hi YanYas, first thanks a lot for creating VLML! That´s exactly what I was dreaming of!

Unfortunately on Win10 with VVVV gamma 2019.2 0169 with the current VLML on nuget the Convnet Layers are having 2 errors, Creating and Updating is having an issue. Is there a way to solve it or is there any current VVVV version VLML works best?

Thx in advance! All the best, Emanuel

emanuelgo avatar Jan 27 '20 18:01 emanuelgo

Hi and thanks @emanuelgo, Could you show me a screenshot of what you're seeing?

YanYas avatar Jan 27 '20 20:01 YanYas

@emanuelgo, I've spotted the problem. Already fixed in my local development branch. The node itself however actually still works, it just looks a bit weird on the canvas. callmenames-2020-01-27-Application_2020 01 27-20 46 55

Update coming soon.

YanYas avatar Jan 27 '20 20:01 YanYas

hi @YanYas below I send you the screenshots. True sometimes the Conv node works although it is marked red, but at some point, as you can see in screenshot5 (usually after several conv2D layers) all nodes inclusive the randomspread stop working showing "No data observed". Not sure why. do you have any idea?

Capture Capture2 Capture3 Capture4 Capture5

emanuelgo avatar Jan 28 '20 10:01 emanuelgo

Just updated, which should fix the initial problem with the Conv2D nodes. They were missing some pins internally.

But in addition to that, the newer versions of Gamma have broke the default value of the 'V<Float32>' and 'F<Float32>' types, so the Conv2D node has a Null input, responsible for the lack of feedback when you hover pins. I'll investigate that.

YanYas avatar Jan 28 '20 16:01 YanYas

Default Problem Fix Example Hi @emanuelgo, I patched the default value issues. Please give the latest update a try.

YanYas avatar Jan 29 '20 12:01 YanYas