ParadoxosModManager
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Cache different versions of mods
When importing a mod (or detecting a new mod in /mod/ folder), optionally let the user cache that "version" of the mod into another location.
Allow the user to switch back to old versions of the mod, perhaps by timestamp or hash?
Yeah, when i copy the .mod file i will need to modify : name (add "Cached" and/or date (timestamp?)), remoteID and path to Zip. Hash code can be good also
If the user stores a different version of the mod in the mod directory, the stored/cached version will be available in the mod list. So the user could create mod lists for specific game versions.
I see no development to do. #23 could offer a mean to store several versions of a mod in the mod directory.