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[Suggestion] Implementation of a Scripting API

Open ben132 opened this issue 8 months ago • 0 comments

I don't know specifically what could be provided in a script API, but the idea could be similar to OpenMW, with it's Dehardcoding of Gameplay Mechanics. One use case that I can think of is the implementation of a yaml markup parser, to be able to create a script that create rides from said yaml file. This is a suggestion that would obviously require more progress with the base game first and most likely would be far in the future.

ben132 avatar May 11 '25 22:05 ben132