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PCM Nintendo Ware stream files don't align the loop points

Open Thealexbarney opened this issue 7 years ago • 0 comments

PCM Nintendo Ware files should behave the same as GC-ADPCM files. That is, the starting loop point is aligned to be on a block boundary (Generally 0x2000 bytes).

Thealexbarney avatar Nov 12 '17 19:11 Thealexbarney