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Npc activate event triggers before generator is done warping in the enemy.

Open Shadowblitz16 opened this issue 2 months ago • 8 comments

Describe the issue

When an npc is a generator with the generator type pipe they trigger the activate event before they are done warping out of the pipe fully, this means if the event toggles the layer they are on they get hidden in transition.

Image

A type of bug

["Not specified"]

Does this issue happens always or randomly?

Always happens

Version

v1.3.8-dev

Version Hash

#EF2D9366

Platform

Linux

Processor architecture

x86_64 / x64 (64-bit x86)

Log file (if presented)

Na

Example Case

parapa-palace.zip

Recording

No response

Vanilla Recording

No response

Additional context

I am trying to make a z2 leaver enemy which is actually a bully warp up from the ground when all them are killed on a layer.

Shadowblitz16 avatar Dec 15 '25 01:12 Shadowblitz16