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Add Custom model data tag to guns

Open Maxence621 opened this issue 3 years ago • 3 comments

Hello, so i wanted to change the visual of the diamond hoe and stuff with an optifine ressource pack, but for that i need to setup a custom model data tag to an item. Sadly, the plugin doesn't allow you to add this custom model data tag to an item, so i wonder if you could add it , so we can change the visual of the diamond hoe to a "real gun" Also, your plugin is crazy, it's really good, thank you a lot for that !

Maxence621 avatar Dec 05 '21 00:12 Maxence621

Can you provide an example of how said item would be spawned in via like a give command?

TheTurkeyDev avatar Dec 05 '21 00:12 TheTurkeyDev

			{
				"name": "M1911",
				"material": "GOLDEN_HOE",
				"sound": "ENTITY_ZOMBIFIED_PIGLIN_HURT",
                                **"CustomModelData": "StandardM1911"**
				"clip_ammo": 15,
				"total_ammo": 80,
				"damage": 7,
				"fire_delay": 7,
				"max_distance": 20.0,
				"particle_color": "808080",
				"multi_hit": false,
				"pack_a_punch_gun": {
					"name": "Death and Taxes",
					"material": "GOLDEN_HOE",
                                        **"CustomModelData": "UpgradedM1911"**
					"material": "SCUTE",
					"clip_ammo": 25,
					"total_ammo": 192,
					"damage": 22,
					"fire_delay": 7,
					"max_distance": 20.0,
					"particle_color": "AA00AA",
					"multi_hit": false
				}
			},

Superfudge247 avatar Apr 07 '22 12:04 Superfudge247

This would be amazing, I was just looking to see if it was possible.

i would even make a resource pack for it :)

bluhcops avatar Dec 28 '22 07:12 bluhcops