Call_Of_Minecraft-Zombies
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Add Custom model data tag to guns
Hello, so i wanted to change the visual of the diamond hoe and stuff with an optifine ressource pack, but for that i need to setup a custom model data tag to an item. Sadly, the plugin doesn't allow you to add this custom model data tag to an item, so i wonder if you could add it , so we can change the visual of the diamond hoe to a "real gun" Also, your plugin is crazy, it's really good, thank you a lot for that !
Can you provide an example of how said item would be spawned in via like a give
command?
{
"name": "M1911",
"material": "GOLDEN_HOE",
"sound": "ENTITY_ZOMBIFIED_PIGLIN_HURT",
**"CustomModelData": "StandardM1911"**
"clip_ammo": 15,
"total_ammo": 80,
"damage": 7,
"fire_delay": 7,
"max_distance": 20.0,
"particle_color": "808080",
"multi_hit": false,
"pack_a_punch_gun": {
"name": "Death and Taxes",
"material": "GOLDEN_HOE",
**"CustomModelData": "UpgradedM1911"**
"material": "SCUTE",
"clip_ammo": 25,
"total_ammo": 192,
"damage": 22,
"fire_delay": 7,
"max_distance": 20.0,
"particle_color": "AA00AA",
"multi_hit": false
}
},
This would be amazing, I was just looking to see if it was possible.
i would even make a resource pack for it :)