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(Draft) Split Tracker Services & Regions

Open MattEqualsCoder opened this issue 4 months ago • 0 comments

Still a WIP. UI is pretty broken, and I need to do a ton of testing.

Basically, this implements the following:

  • Split tracker functionality into multiple services
  • Split dungeons into four interfaces IHasTreasure, IHasReward, IHasBoss, and IHasPrerequisite
  • Updated the database and lots of the code to reflect this
  • Rather than listen to larger events from the tracker, I'm updating it to listen to events on specific locations, bosses, etc.

Todos:

  • Fix UI (bosses not showing up properly, Hyrule Castle's key logic seems messed up)
  • Test, test, test
    • Make sure works with keysanity turned on
    • Make sure multiplayer still works
    • Make sure autotracking all types of things works (items, bosses, & rewards)
  • Convert old database entries to the new format
  • Try to see if I can get it so that the unit test matches up
  • Create a keysanity unit test to validate the world matches (unrelated to these changes, but probably not a bad idea)

MattEqualsCoder avatar Oct 07 '24 03:10 MattEqualsCoder