TheSunCat
TheSunCat
It would take me a lot of time to familiarize myself with the way Hyprland's rendering code works, as well as the many macros I see it uses. This is...
Understood. I will implement it when I find the time in that case, but expect a large portion of spaghetti.
I'm reading through the code and it seems that, though Hyprland is using OpenGL ES 3.2, it has an optional OpenGL ES 2.0 backend. If I were to use a...
Got it! I'll wrap the wobble rendering in ifdefs, then.
Nope, any help would be highly appreciated!
The simulation needs to be rendered. Currently there is no visual effect (just a jello simulation attached to each window).
I think this might be better implemented as a plugin. I don't currently have the time to rewrite it, nor implement rendering at the moment. If anyone wants to pick...
It's happened for as long as I remember with the hidpi patches. I don't know of any good commits.
> can't repro any. The small cursor only happens on tiled windows. Are you testing with a similar setup as me?
I was able to fix it by running `xsetroot -xcf /usr/share/icons/$your_cursor_theme_name/cursors/left_ptr 48`! The mouse is no longer tiny when on the edge of a hidpi Xwayland app.