TheSnoozer
TheSnoozer
> Yeah I did try to implement chunk packets, I managed to get the data through but couldn't work out how to parse it. Maybe that would already be worth...
I'm not a 100% certain what the exact values are, but I would recommend to look at other clients. Here is the information I found while doing a very quick...
Indeed the numbers seems about the same. Does your player fall smoothly with the Minecraft Console Client? If so, I guess the timing of sending out the new position could...
Mhh interesting, I would try to investigate what packets are actually send by the pycraft client. Try using [``--dump-packets``](https://github.com/ammaraskar/pyCraft/blob/master/start.py#L34) that should at least print the packets. Maybe add a timestamp...
Could you figure this out?
Could you share your current version of the chunk data handling?
Could you perhaps share the current state of your pycraft-client (e.g. have you implemented some custom classes)? I'm willing to help....
Yeah I got it to work, just need to polish the code over the weekend and then will post it here.
As requested - unpolished and a bit off the result I want. In general the idea is that I want to sent a 'move down' packet whenever the alt floats...
I can remember that a long time ago I tried to implement the chunk-data packet too. This is what I ended up with: [chunk_data_packet.py](https://github.com/ammaraskar/pyCraft/files/3270633/chunk_data_packet.txt) Absolutely not sure, if anything is...