Volume-ReSTIR-Vulkan
Volume-ReSTIR-Vulkan copied to clipboard
Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.
Results
2
Volume-ReSTIR-Vulkan issues
Sort by
recently updated
recently updated
newest added
Hello, I am using your project to learn how to utilize Vulkan ray tracing for volume rendering. I have compiled the project and successfully run it. However, when I enable...
There are currently several issues regarding `Renderer::Draw()` function that needs to address later: 1. Decide whether we really need 2 frames and 2 set of `signal_semaphore`, `wait_semaphore` for the pipeline....