Wormbo

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Technically it has a breaking animation, but the problem is, that is being rendered behind the block. It's a bit weird, but platforms render similar to stained glass blocks, except...

Please also report to PortingLib, as it's not the first time (see #4614) that library is messing with the things we have already done before it existed.

@Poopooracoocoo - For future reference, commenting on closed issues by other people has a high chance of going unnoticed. You should have opened a new issue back then already.

Same with just Indium and Sodium on Fabric, it's specifically an Iris-related issue in combination with Patchouli's multiblocks rendering Botania's floating flower model.

Okay, I tried again, and can't get it to crash with the latest versions of Sodium+Indium+Iris. However, semi-related to this, I found some outdated code in relation to floating flower...

@xlgamer789 Does this still happen for you with Botania release 444? (Not counting the missing in-world rendering of floating flowers in the Mana Enchanter preview mentioned in #4181.)

Assuming this is fixed or otherwise no longer an issue. Please reopen if it happens again or more information is available.

I'm not sure why you keep running into that. Then again, maybe we shouldn't depend on a snapshot dependency. [edit] Williewillus pointed out the snapshot issue to the VanillaGradle folks...

For the record, two things have happened in this regard, even though they are probably not directly related to the issue encountered here: - We [updated some dependencies](https://github.com/VazkiiMods/Botania/commit/99c660e929260395348fde4b1920af53a2f04c77) to fix...

This should no longer be happening, as we switched to minivan and can use non-snapshot versions for all parts of the build.