Kai Koenig
Kai Koenig
The Raygun4CFML fix is here: https://github.com/MindscapeHQ/raygun4cfml/commit/b96986145fe2ef44abc77cfc2f9c31c6c4b17167 The difference is - my new method in the CFML provider tracks heap memory and not physical memory anymore. That might or might not...
I should note and clarify that even though the guide I used and linked in the PR is for Easy Effects, the file in my PR is for Pulse Effects...
Hey @vinzv - how can we get this PR (and others) approved and merged?
> LGTM - is there maybe a point in documenting this new configuration somewhere? Ah, just saw that in Readme you link to the actual configuration ruby file. Okis then...
Yeah, I agree. We should have that.
Hi @markcellus - thanks for your question. Generally, the Raygun back end should respond reasonably quickly - if you find you have regular issues with long send time, I'd encourage...
Ok, I'll have a chat with the other folks in the team and we'll see what we can do. Thanks for the feedback, I'll keep you up to date!
Sorry @markcellus - just another question: Are you using batched transport (https://github.com/MindscapeHQ/raygun4node?tab=readme-ov-file#batched-error-transport) or are you just sending individual crash reports?
@markcellus Ok, that's interesting. When you use batching, the requests get enqueued, but the Promise doesn't get completed until it is fully sent. If you don't use the batch functionality,...
There is a PR that I've started (https://github.com/MindscapeHQ/raygun4node/pull/320) and just need to tweak and document later today that will deliver a timeout solution. So, you could wait a couple of...