Mixin config loads MC classes too early, causing other Mixins to fail
https://github.com/TheRandomLabs/RandomPatches/blob/a2a9f19caab38f3f4078bf5acadcca7e300d4788/src/main/java/com/therandomlabs/randompatches/mixin/RPMixinConfig.java#L59-L62
That causes the main mod class and various other classes (including Identifier/ResourceLocation via autoconfig and the fabric Event class) to be loaded before all Mixin configs are loaded. In my case this causes https://github.com/malte0811/FerriteCore/issues/43#issuecomment-986451570 since my accessors to ResourceLocation are not applied. In general only classes from "basic" libraries and classes in your own mod that only load such classes should be referenced directly in a Mixin config.
This also breaks Rhino: https://www.curseforge.com/minecraft/mc-mods/rhino with the same issue