infoware
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GPU max frequency always 0 under Win32 D3D
It happens for both discrete and integrated video cards with DX detection for some reason.
Yes: https://github.com/ThePhD/infoware/blob/29538ab30c402cc105eafef427dcd9a329d6aeb2/src/gpu/d3d.cpp#L60-L63
This is available through OpenCL only at present. I don't immediately see a way to see this documented in the D3D API either.