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GPU max frequency always 0 under Win32 D3D

Open Withaust opened this issue 1 year ago • 1 comments

It happens for both discrete and integrated video cards with DX detection for some reason.

Withaust avatar Mar 19 '23 20:03 Withaust

Yes: https://github.com/ThePhD/infoware/blob/29538ab30c402cc105eafef427dcd9a329d6aeb2/src/gpu/d3d.cpp#L60-L63

This is available through OpenCL only at present. I don't immediately see a way to see this documented in the D3D API either.

nabijaczleweli avatar Mar 19 '23 20:03 nabijaczleweli