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OpenGL 3.3 Compatibility

Open tatjam opened this issue 5 years ago • 1 comments

This feature should be implemented using an extra entry on the game config which allows toggling on or off OpenGL 3.3 compatibility mode. As of now the only code using OpenGL 4 is the planet renderer.

tatjam avatar Jun 23 '20 20:06 tatjam

The orbit drawer will also use OpenGL 4.3 features

tatjam avatar Jan 30 '23 15:01 tatjam