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FF7 Support

Open speaker-60 opened this issue 2 years ago • 9 comments

Im trying to use this with FF7r Intergrade Nothing happens after loading the game and playing for a few minutes in a level, no usmap is generated

Im not sure what the best way is to inject the dll into the game, i tried using enb injector as you can tell it to inject any dll file If there is a better way let me know so i can test with that

I can see this is more geared for fortnite focused, i did try v1.0.1 aswell

Is it a case that support for other games are not provided? Im looking to convert umaps to jsons so i can use the data to rebuild the maps in blender Fmodel cant read the umaps for ff7 and suggests a mapping file, hence im here

Any assistance would be appreciated

speaker-60 avatar Nov 08 '22 21:11 speaker-60

FF7R is a 4.18 game with unversioned header functionality ported into it by SQEX from UE 4.26. It'll be pretty difficult to get this tool to support it due to the 7+ version difference from what it is intended for. You can use the FF7R ps4 files and most tools will then work on them.

narknon avatar Nov 09 '22 15:11 narknon

If you can send me a runnable copy of the game somehow I can take a look at it.

TheNaeem avatar Nov 09 '22 16:11 TheNaeem

Do you have a discord or somewhere to DM you?

narknon avatar Nov 09 '22 16:11 narknon

Here are some files that may help to add support.

UE4SS_Signatures.zip

Win64.zip

#Set to 1 if you are manually defining GName, GObject, and GWorld by Patterns. Set to 0 if manually defining via offsets. IsGInfoPatterns=0 GName=0x5934E80 GObject=0x53823C0 GWorld=0x590CAD8

narknon avatar Nov 09 '22 16:11 narknon

Do you have a discord or somewhere to DM you?

What's yours?

TheNaeem avatar Nov 09 '22 17:11 TheNaeem

Narknon#4904

narknon avatar Nov 09 '22 17:11 narknon

You're not accepting friend requests

TheNaeem avatar Nov 09 '22 17:11 TheNaeem

Sorry, try now.

narknon avatar Nov 09 '22 17:11 narknon

Oh wow, wasnt expecting fast replies

So yer i have the ps4 version all working, as that version is more straight forward Even has a tool to recreate the maps https://forum.xentax.com/viewtopic.php?p=162674 Donst work with intergrade and the creator of the tool seems to have moved on and not supporting it or cant for the same reason of the multi versions issue maybe

Im after the additional maps in intergrade as im making an openworld midgar for fun as its what i have always wanted Theres a lot of work to do with that but any and all maps i can get will help me.

Hoping to get the mapping file so i can use fmodel to convert the umaps to jsons then im chatting with the guy who made this https://github.com/M4X40/UModeltoBlender to add support for fmodel jsons allowing it to reconstruct maps.

Thanks for taking an interest my Discord BlueStar #7818

speaker-60 avatar Nov 09 '22 20:11 speaker-60

I know this is late and I apologize, but thanks to @narknon a FF7 mappings is available https://github.com/OutTheShade/Unreal-Mappings-Archive/tree/main/CCFF7R

TheNaeem avatar Feb 04 '23 01:02 TheNaeem