Assiduous

Results 141 issues of Assiduous

- Remove images from the repository and from history - Add all images to a new repository `ReferenceImages` - Do not add the repository as submodule. Instead, clone it on...

The reason is because dxcompiler.dll and dxil.dll are not installed into the folder. The problem here is that both dlls reside in Windows SDK folder, and there is no way...

![image](https://user-images.githubusercontent.com/61806567/128053749-cdff1ec8-d194-430b-af75-0d9a225d2236.png)

bug

Add command line options to automatically capture and output performance statistics for samples and tutorials (as discussed in https://github.com/DiligentGraphics/DiligentEngine/issues/100)

enhancement

Original [hello_ar sample](https://github.com/google-ar/arcore-android-sdk/tree/master/samples/hello_ar_c) was recently updated to support occlusion

When compiling HLSL source, there is no need to add the `nointerpolation` qualifier for integer outputs of a vertex shader, for example: ```hlsl struct VSOutput { float4 Pos : SV_Position;...

bug
SPIR-V
HLSL

**Describe the issue** Currently, `WriteGltfSceneToStream` always embeds images and buffers into the output stream, which is not very flexible. In our usage scenario we would like to write images to...

enhancement

All rendering techniques are currently defined in the code, and there is a lot of them. The new JSON parsing system should allow moving all technique description to the JSON...

https://www.khronos.org/blog/mesh-shading-for-vulkan https://github.com/KhronosGroup/Vulkan-Docs/blob/main/proposals/VK_EXT_mesh_shader.adoc