Assiduous

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Can you try this on Windows 10? There have been quite a few issues reported on Windows 11

> the Win 10 PC I tested on also had a different GPU (GTX 1070Ti) with a game ready driver This is unlikely the driver. Nobody has reported this issue...

Like @MikhailGorobets mentioned, the version you were trying to build is two years old. Please get the latest version.

Our build on CI uses gcc 12.2.0 and [finishes successfully](https://github.com/DiligentGraphics/DiligentEngine/actions/runs/8956154633/job/24597639178#step:5:34) Which distribution do you use? We test with [these](https://github.com/niXman/mingw-builds-binaries/releases)

Apparently, it does not have the `ar` utility.

You may try. There are too many distributions for us to try them all. Note that MinGW is really not a recommended way to build the engine.

Yes, we are definitely considering this.

We performed some initial work. The main problem, not surprisingly, the new shading language they invented. We are going to get back to this work later this year.

What device/Android version was that?

All code in this repository is distributed under [Apache-2.0 License](https://github.com/DiligentGraphics/DiligentEngine/blob/master/License.txt), which is standard for open-source software. Please read the license and decide if it works for you.