SDH-AnimationChanger
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Changing suspend animation from Custom to Default require restart
Basically if you change your suspension animation to a gameboy one for example and decide to just go back to the default one. No animation will play. After a restart however, the default animation works. Most likely the plugin isn't removing the override webm file for suspension when set to default
I'm pretty sure the symlink gets properly removed, Steam just doesn't pick up on the change until after a reboot, due to caching and such. I've seen this behavior, but the plugin did seem to be behaving correctly.