CLR-DEV9 icon indicating copy to clipboard operation
CLR-DEV9 copied to clipboard

A Dev9 Plugin for PCSX2 Written in C#

Results 11 CLR-DEV9 issues
Sort by recently updated
recently updated
newest added

I seem to be having a similar problem building the mono library. Like the mono library is not recognized? I'm on Jammy Jellyfish tim@ThinkpadTM:~/CLR-DEV9$ msbuild CLR_DEV9.sln /t:CLR_DEV9 /p:Configuration="DEBUG" /p:Platform="Any CPU"...

Hello, I'm new to this plugin. I wanted to ask you, do you think is possible to connect two instances of PCSX2 together on the same PC? using the game...

I CAN Connect to COD 3, MIDNIGHT CLUB, Grand Turismo 4, but these games for some reason wont connect [emuLog.txt](https://github.com/TheLastRar/CLR-DEV9/files/6444994/emuLog.txt)

Hey @TheLastRar sorry for posting this here but I didn't know how else to reach you. I am here on behalf of a community I manage where we are trying...

Was wondering if anyone else was having this issue when trying to use WinSock? **dev9 clr_dev9:winsock information: 8 : closed dead connection** I can't seem to get it to hold...

I moved to Manjaro and PCSX2 does not seem to see the compiled plugin that I have had work across numerous Ubuntu installs. The location for plugins on Arch Linux...

can you build 64 bit version? now pcsx2 64 bit version can run game as well, need 64 bit version, thanks

Hello, we were noticing that players on emulator using CLR-DEV9 are not getting all the packets that console PS2 players are getting in our revived Ratchet: Deadlocked server. The protocol...

Also, apt-get is used in the BundleMono.sh script, which is not an one-size-fits-all solution between distros that do not use the same package manager. Terminal log (some contents are in...

Hi I am new to your plugin, I am trying to connect to my SMB share that I use on my PS2. I am trying this using PCSX2 with your...

help wanted