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Makes almost all of the data exposed by Mario Maker 2 servers public through an API

MariOver

The backend of the Mario Maker 2 API. Hey Nintendo, it's MariOver.

Setting up

  1. Run pip install -r requirements.txt
  2. Obtain PRODINFO, Mario Maker 2 base ticket with console specific data included, and prod.keys.
    1. Run Lockpick_RCM and download prod.keys, which is in /switch on your SD card, onto your PC
    2. PRODINFO can be obtained using Memloader, contained within Tegra RCM GUI, combined with NxNandManager
    3. Start Memloader with rawNAND and run NxNandManager. Press Options->Configure keyset and import your prod.keys
    4. Choose the linux device in File->Open drive and right click PRODINFO and click Decrypt and dump to file
    5. Close NxNandManager and hold the power button on your switch to shut it off
    6. Download nxdumptool to your switch and dump the base ticket, downloading it to your PC
    7. Put PRODINFO.dec, the base ticket and prod.keys into a new folder in this repository named ConsoleData
  3. Download TegraExplorer to your switch and boot into it
    1. Browse EMMC and navigate to SYSTEM/save/8000000000000010, copying it to your clipboard. Navigate back to the sd card and paste it there
    2. Download that file from your switch and place it in ConsoleData
  4. Run python generate_console_data.py
  5. When you update your switch and NintendoClients has updated, run pip install git+https://github.com/kinnay/NintendoClients.git --upgrade and run python generate_console_data.py again

Running

uvicorn levelInfoWebserver:app --port 1234 with any port can be used to start the server. Documentation can be found at http://localhost:1234/docs/.