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Desync when hitting modded block that's polyd to a target block with projectile

Open TheEpicBlock opened this issue 3 years ago • 0 comments

A mixin to ProjectileEntity#onBlockHit should do the trick but there's no efficient way for PolyMc to know which blocks are polyd to target blocks whilst still taking multiple polymaps into account.

TheEpicBlock avatar Mar 30 '22 19:03 TheEpicBlock