CoDMayaTools
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A plugin for Maya 2012 and newer. Original made by Aidan. Maintained by Luna and Scobalula.
Call of Duty Maya Tools
Description:
Call of Duty Maya Tools supports exporting models, animations, and xcams from Maya. The tool allows modders to export existing assets from other games or custom assets into a Call of Duty standard file format. The plugin includes additional features such as exporting cosmetic joints and Ray's Anim Toolkit for camera animations.
Exported Files
Models export as .xmodel_export
Animations export as .xanim_export
Xcams export as .xcam_export
Features:
- Support for Black Ops 3 with Export2Bin/ExportX
- Backwards compatibility with Call of Duty 1 (untested & xmodels only)
- Read notetracks from SEAnims, Wraith, tanims, and old files
- Ray's Camera Animation Toolkit included for camera animations
- Export XCams for Black Ops 3
- Cosmetic bones for use in Black Ops 3
Requirements:
- Call of Duty Maya Tools is a plugin for Autodesk's Maya tool and designed for Autodesk Maya 2012 or later
- A text editor such as Sublime or Notepad++ for editing .mel scripts
Installation:
To install the Call of Duty Maya Tools follow the brief Installation Guide
Links:
Credits:
- Luna Ryuko: Fork Maintainer
- Scobalula: PyCoD implementation code
- Aidian Shafran: Original Developer
- DTZxPorter/SE2Dev: PyCod Library