MCprep
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Meshwap optimization: migrate to geo node instancing
Be able to use dupliverts to add blocks instead of raw duplicating values. This will make playback much faster, save disk space, and also just process quicker. One challenge: dealing with rotations of objects. Solution: for a single block type, have a single set of dupliverts per orientation.
Forked from original issue.
While this was a solid idea back in the day, we would be much better served via some replacement in geometry nodes. Renaming to account for this.