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Render to Texture Support

Open TheCherno opened this issue 9 years ago • 0 comments
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This is partially available in OpenGL, and fully supported for depth textures (in the shadow branch), however we need the ability to render to off-screen buffers for a variety of different reasons.

This will be particularly important for the upcoming post-processing support issue.

TheCherno avatar Apr 27 '16 02:04 TheCherno