TheBoctor
TheBoctor
I have been playing on DXVK and X11 (Xfce) for the past week, thanks to the launch options `-refresh 170 -freq 170` (You probably already understand this, but for posterity:...
Exact same outputs from glxgears/glxinfo here, with i915kms on both 13.2-RELEASE and on 14.0-CURRENT. Tested on a ThinkPad X230 and a Dell Latitude 7490 (3rd and 8th gen Intel, respectively)....
Also experienced this a few weeks ago on Arch, with the amd64/DXVK version of TF2, on both the GNOME 46.0 and Plasma 6.0.2 Xorg sessions. It does not occur in...
I am using GTK 3.24.43-1, from Arch Linux's repositories. sfwbar is a fresh build of v1.0_beta15.
I was using labwc 0.8.0. An unrelated problem was causing the whole compositor to crash and dump core every few times I un-suspended my laptop after >8 hours of sleep,...
What you described sounds identical to packet/netprop loss. Almost like the whole client is getting suspended when backgrounded. If you disable (0) the `snd_mute_losefocus` convar, can you still hear the...
Observed this on i3 (Xorg) but not Sway (Wayland) on Arch, so it seems to be related to X11 WMs iconifying/hiding the window. With the original ToGL renderer, the game...
> I'm really confused. Steam seems to be using zenity (or at least Gtk) for a progress bar. Why can't we have that for the bootstrapper? Because, as said ages...