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for rooms with terminal, use a weighted global energy sum to influence upgrade, repair and other thresholds

Open CarsonBurke opened this issue 1 year ago • 0 comments

  • weighting system should account for energy transaction costs, where further away rooms have less of their energy "available" to distribute
  • energy requirements should increase based on rooms with terminals count. Say, for every room with a terminal, 200k more energy is needed for choice to be accepted.
    • make it more dynamic though
    • maybe only consider rooms close enough? or consider further away rooms less, with a similar aforementioned weight
  • if this works well, consider the same idea for labs to that they can desire, produce and demand input resources

CarsonBurke avatar Feb 13 '24 19:02 CarsonBurke