Overlord
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Feature Request : A respawning-soulstone upgrade and a passive-invincible upgrade.
I want to use skeletons from this mod as if they were NPCS. For example, city guards and shopkeepers and kings and farmers and stuff. Other npc type mods Ive tried cannot do exactly what I want. I think two upgrades would be enough
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One that allows warriors that are killed to respawn at their 'home point' for free, every time. So if i raid a city and kill guards, they respawn at home.
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one that would make the warrior invincible (except to /kill commands or changing to peaceful) at the cost of making them passive. So nothing deals damage, mobs dont aggro on them, etc.
I know this might be a bit of work but it would be so amazing!
Extra stuff I thought of: For the passive type, they would be locked in passive mode, so ignore orders from the ring, for example
I know these sound overpowered, but we can always gate the recipes behind something like a nether star or a wither skeleton skull, and allow it to turn off in config
As we discussed on Twitter, I'm not going to do this, but if you write a PR, I'll accept it. One suggestion I have for warrior respawn is that it could (optionally) cost the warriors a level each time they respawn, and if they run out of levels, they die permanently.