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Bug: Aerbunny hops sometimes do not activate properly after gaining height

Open OzPayn opened this issue 11 months ago • 0 comments

In my experience holding the jump key while hitting a blue aercloud will generally not reset the aerbunny floating height properly, holding shift to sink into a blue aercloud before letting it launch you seems to make the behaviour more consistent/correct so it may be a hitbox issue with the aerclouds potentially?

OzPayn avatar Mar 19 '24 00:03 OzPayn