The-Aether-II
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Aether Portals fire off the "portal teleports" effect sound before the dimension change, so the player never actually hears it
because when you change dimensions the sound engine cuts you off like a rude bastard. The only reason I even knew it exists is because of tick lag and subtitles.
The sound seems to only play locally (for the player being teleported) also; so if there's no way to fix it, might as well remove the code and sound file for size's sake.
This feature use to work in Aether I and works in the recent legacy port.
Will look into when the portal system is rewritten for the port.