HackerDude

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I'll take your word for it since I'm not the transparent-portal developer

Interesting! I honestly don't think I was expecting so many changes, I honestly thought it was just rebranding and maybe one or two RD specifics Are there any plans to...

_Also, in regards to AS:RD making changes to engine code... do you mean that RD is patching source's engine binaries at runtime?_

Wow, that's... incredible! Reading up a bit on VirtualProtect I assume you're... `somehow` finding the location of said DLL in memory, then... patching it at the right location... presumably using...

So Valve is... _technically_ (unofficially) _kinda_ ok with using leaked code so long as it's only for reverse engineering purposes 🤨 LOL but specifically I really just want to redefine...

no as in how many VPKs can be loaded at a time, apparently there is a limit (according to the person who found this, at least on the base ASW...

Interestingly enough, in https://github.com/PrismarineJS/minecraft-data/blob/ca72accbcfe54cc22c318f4a90e41b73116ecd0f/data/bedrock/latest/proto.yml#L2207 You can see that action_type of 6 is valid in the enum, but not request_type of 6

Also, there is an action_type 2 for packet_npc_dialogue ~~I don't know what it does though~~ It appears to close it

I believe that it should be mapped to a string called ~~"execute_closing_commands"~~ "execute_opening_commands"

I would create a pr with minecraft-data, however, I am unable to test it locally as I am having problems with npm installing it when I did clone it... I'll...