Master Sword Shuffle
A setting to shuffle the Master Sword into the item pool.
- [ ] Detangle logic to distinguish e.g.
can_use(Master_Sword)andcan_adult_attackfrom actualis_adultrequirements. - [ ] Actually shuffle the sword. (Adds a second check equivalent to “ToT Reward from Rauru”)
- [ ] Fix bugs that being adult without the sword causes (which?)
This is already implemented in OoTMM, so we might be able to reuse their list of required patches. (For example, there are a few places where the game just gives you the Master Sword.) At least some of them will need to be conditional on Master Sword shuffle (e.g. Ganon fight), since it would otherwise mess with glitched gameplay.
#1477 has some details which we might want to double check.
Maybe an option to make BGS be progressive from Master Sword?
Well'll have to change how the gossip stone that changes the water level in Lake Hylia works so it can be activated without a sword (this is required to prevent softlocks from nonrepeatable entrance access). For example, talking to it could give a yes/no dialog (see the changes made to the Gerudo guards for hideout ER for prior art). The existing method could be kept as an additional (faster) option.