Terry Cavanagh

Results 105 issues of Terry Cavanagh

The current one deletes the contents, so if someone uses that as the basis of a project, they can't commit anything in that folder!

planned for 0.14.0

OpenFL says High DPI displays should be working now! Check it out before 0.13.0! https://github.com/openfl/openfl/issues/1540#event-1534431115

planned for 0.14.0

Volume control concepts are currently a little messy, due to recent changes. Simplify it a little so that it's a bit more logical.

planned for 0.14.0

Ended up hacking this in for Dicey Dungeons. It's pretty simple! Add a `Gfx.drawellipse` function, and clean up the hacky `Gfx.fillellipse`.

planned for 0.14.0

Right now they're basically meaningless values, which were chosen so you can safely do things like this: ``` Text.display(Text.CENTER + 50, 10, "Blah blah blah"); ``` Which is a super...

planned for 0.14.0

This might have been unrelated to Firefox, but should investigate, and, if it's the case, pop up an error message in haxegon telling you to install codecs or update or...

maybe someday

This was an interesting read: http://philippe.elsass.me/2018/03/code-splitting-haxes-javascript/

planned for 1.0

If you don't have hardware acceleration in your browser, haxegon games won't display anything. Try to figure out a way to detect this, and display a message telling people how...

planned for 0.15.0

So the code editor approach for Haxe on macs really hasn't improved in the past year, sadly. All the options out there are too techy, too commandliney, too package-managery. The...

Finding a nice IDE for Macs
maybe someday

It would be super cool if you could just use .mp3 as the default on all targets. .wav and .ogg support would then just become a sidenote, massively simplifying the...

planned for 0.16.0