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Dicey Dungeons
Take "This is Fine" as an example - description "Burn all dice". In the Robot episode, this will still say "Burn all dice" even though you're not using dice. In...
They appear to work in translator mode, though? 
I was playing a game with the Inventor, got "Dramatic Entrance" and equipped it, so I automatically get Fury at the first turn (first two turns if upgraded). I had...
I just copied a Throwing Axe+ and the string "{copiedcard} copied!" had the name "Throwing Axe+" instead of the localised name. I think it's the same issue that was reported...
I'm being quite picky here and this is a very minor issue, but the item name when disabled (due to shock, stun, and other effects) is a bit bigger than...
They're passable in most languages, just a little inconsistent - I think the exact values must exist in the vanilla translations somewhere. Should be easy enough to override!
This cleanup task can't be done until the translators are finished. The following lines will need to be removed from the substitutions files once I have a final version for...
Changes to equipment slots/descriptions/names don't get reverted after combat when playing as Jester
If a card's slots are changed via `e.changeslots()`, this change is reverted after combat for most characters. As Jester however this never happens and the new slots on the card...