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Stolen Paper Sword as Thief doesn't increase countdown upon re-using it
Here is the following clip:
https://user-images.githubusercontent.com/79204909/186414609-df784df7-49d1-44ce-8d1b-8a3ea958db5d.mp4
At a glance, this looks okay. My only concern as of now is that people would be annoyed by changing the gray backing tile to 740 and that this would create a split in the look of auto-tiled gray Warp Zone rooms in custom levels before and after 2.5.