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Checking enemy's moves during a card animation results in the card being stuck

Open ncrecc opened this issue 5 years ago • 9 comments

#675 has re-emerged:

rang

ncrecc avatar Feb 02 '20 22:02 ncrecc

On Windows the game isn't picking up on my Wii Remote - I've tried both a native connection and a connection through Dolphin's continuous Wii Remote scanning feature. Is any specific driver required to use the controller in VVVVVV?

Fussmatte avatar Jan 29 '24 21:01 Fussmatte

On the Discord server, we have two reports of the button icons being incorrect. For example, B displays as 1.

That's because the buttons are reported differently on a PC and on a Wii. I've added a PC-specific layout, can you please ask those players to test this new patch?

mardy avatar Jan 30 '24 14:01 mardy

This might be worth punting to SDL, we're supposed to have a hidapi backend for Wii at this point...

https://github.com/libsdl-org/SDL/blob/main/src/joystick/hidapi/SDL_hidapi_wii.c

... but if we're not aligned with the actual Wii port of SDL then we might need to sync those configs up.

flibitijibibo avatar Feb 13 '24 16:02 flibitijibibo