Terrorforge
Terrorforge
This was discussed in the previous PR, but I think it's worth bringing up again: Purifier shouldn't purify traits that can exist in baseline humans. Both narratively and mechanically, it's...
Oh, I think I have misunderstood how mutating interacts with starting traits now. It used to be possible to override, say, Slow Healer as a starting trait by mutating Fast...
I just did a bunch of similar testing on a very recent build, and Slow Healer wouldn't budge no matter how much Lizard or Troglobite mutating I did, nor would...
Mylie mentioned in the last PR that phenotype isn't supposed to be preserved, because of the whole "human mutagen" conceit. The idea is that if you're nearsighted, and you mutate...
Yeah, I don't know either. I guess seek input from senior devs, and if they're as unsure as we are, just make an executive decision and do what sounds best...
Is that something that can fixed in short term by e.g. deleting the relevant part of the save file?
Yep, did that and I can confirm that it now loads in less than a minute. Amazing.
I think the real problem here is that you seem to have mutated Chitin Carapace without first having Epicuticle, which should not be possible. Did you notice anything weird while...
That might be a separate (but related?) issue, then. NPCs shouldn't have mutations they lack the prerequisites for.
Oh, yeah. It's sitting on a 10-year-old Caviar Green HDD. I completely forgot that might be an issue because I rarely have problems with it except when running new games...