ModMenu
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'Open Mods Folder' button doesn't respect custom mods folder setting
The button opens the mods folder within the current game directory, but that's not guaranteed to be the actual mods folder. - https://github.com/TerraformersMC/ModMenu/blob/438d16e69ad40962a12ead6bdb5acc1a42857bcb/src/main/java/com/terraformersmc/modmenu/gui/ModsScreen.java#L236
fabric-loader will set the mods folder location according to the fabric.modsFolder system property - https://github.com/FabricMC/fabric-loader/blob/8fc5065227f72b5a00ae4c0376398120776926a9/src/main/java/net/fabricmc/loader/impl/util/SystemProperties.java#L47
Unfortunately fabric-loader does not expose a method in its API to get the mods folder, but modmenu could also read the system property.