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[🐛]: Greate Basic Large Cogwheel (Maybe Steel and Above too) when Covered drops Small Cogwheel

Open Warffled opened this issue 7 months ago • 1 comments

Was this bug reported before?

  • [x] No, it was not.

Version modpack used

0.9.3

Environment

Singleplayer

New Worlds

Yes

Please provide a link to your latest.log, if relevant.

there is no log for this

Expected Behavior

Cover a basic cogwheel with an andesite casing, then break it. it should drop a large basic cogwheel

Actual Behavior

upon breaking the covered large cogwheel, it drops a small cogwheel.

Steps to Reproduce

cover a basic large cogwheel with andesite casing break the large cogwheel block pick up the small cogwheel and weep

Additional Information

not sure

Warffled avatar May 07 '25 09:05 Warffled

confirmed, sent it to the greate devs

Pyritie avatar May 07 '25 20:05 Pyritie

https://github.com/GreateBeyondTheHorizon/Greate/issues/61

Greate has fixed this bug but they've never released an update for this. So I created a datapack to fix this problem https://github.com/ElytraServers/Greate-Encased-Cogwheel-Drop-Fix for anyone who lost their precious wrought irons.

Taskeren avatar Jun 09 '25 05:06 Taskeren

@Taskeren would you be able to submit those as a pull request for here? that would be much appreciated 🙏

Pyritie avatar Jun 09 '25 10:06 Pyritie

@Taskeren would you be able to submit those as a pull request for here? that would be much appreciated 🙏

I don't think there is a need to do so, because the author of Greate has replied me that they will release an update in this moring.

If they don't, you are free to include the datapack in your modpack.

Taskeren avatar Jun 09 '25 10:06 Taskeren

We can't update to that version because it needs create 6, which we can't move to because of steam n rails

Pyritie avatar Jun 09 '25 10:06 Pyritie

We can't update to that version because it needs create 6, which we can't move to because of steam n rails

Oh, I didn't know that. But I also don't know how to include the datapack in this project, because the datapack needs to be dropped into world/datapacks, but there will be no world folder before creating it.

If you know how, you are free to do so.

Taskeren avatar Jun 09 '25 10:06 Taskeren

You can just put it in kubejs/data/!

Pyritie avatar Jun 09 '25 10:06 Pyritie