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Gun Balancing

Open BlueBoat29 opened this issue 1 month ago • 0 comments

TACZ CHANGELOG

TFG Version 0.11.9

Additions

"Clutch" Sniper Rifle

  • True MV tier marksman Rifle
  • Uses new .30-06 SLAP Ammo
  • Stats
    • Damage: 32
    • Ammo Capacity: 3
    • Armor Piercing: 50%
    • Headshot Multi: 175%

"Stress" Semi Pistol

  • MV tier Pistol
  • Uses Rimmed Blunt Ammo
  • Stats
    • Damage: 8
    • Ammo Capacity: 26
    • Armor Piercing: 25%
    • Headshot Multi: 120%

"Crank" SMG

  • MV tier SMG
  • Uses Rimmed Blunt Ammo
  • Stats
    • Damage: 8
    • Ammo Capacity: 26
    • Armor Piercing: 25%
    • Headshot Multi: 120%

Freedom SMG

  • EV tier SMG
  • Uses Etched Quartz Bullets
  • Stats
    • Damage: 10
    • Ammo Capacity: 36
    • Armor Piercing: 25%
    • Headshot Multi: 150%

Balance Changes

Pistols

"Torque" Revolver

  • Tier: MV -> LV
  • Damage: 18 -> 12
  • Damage Falloff:
    • 0-25: 18 -> 12
    • 25-50: 17 -> 11
    • 50-75: 16 -> 9
    • 75+: 16 -> 7
  • Armor Pierce: 40% -> 25%
  • Headshot Multi: 200% -> 150%

Pride Pistol

  • Armor Pierce: 20% -> 25%

Win-Win Pistols

  • Damage: 9 -> 10
  • Damage Falloff:
    • 0-15: 9 -> 10
    • 15-35: 8 -> 9
    • 35+: 7 -> 8
  • Armor Pierce: 10% -> 25%
  • Headshot Multi: 125% -> 150%

Snipers

Springfield Sniper

  • Damage: 35 -> 25
  • Damage Falloff:
    • 0-40: 35 -> 25
    • 40-70: 28 -> 21
    • 70-100: 19 -> 17
    • 100+: 16 -> 12

K30 Sniper

  • Damage: 45 -> 40
  • Damage Falloff:
    • 0-100: 45 -> 40
    • 100-200: 43 -> 35
    • 200+: 38 -> 30
  • Armor Pierce: 50% -> 55%
  • Pierce: 3 -> 4

Rifles

"Clockwork" Rifle

  • Designation: Sniper -> Rifle
  • Ammo: Rimmed Blunt -> SLAP
  • Ammo Count:
    • Base: 8 -> 10
    • Extend 1: 10 -> 13
    • Extend 2: 12 -> 16
    • Extend 3: 14 -> 20
  • Headshot Multi: 200% -> 150%

"Crane" Assault Rifle

  • Ammo Count:
    • Base: 10 -> 20
    • Extend 1: 20 -> 28
    • Extend 2: 30 -> 36
    • Extend 3: 40 -> 44

AR77 Rifle

  • Ammo Count:
    • Base: 20 -> 25
    • Extend 1: 27 -> 36
    • Extend 2: 34 -> 45
    • Extend 3: 40 -> 52
  • Damage: 13 -> 14
  • Damage Falloff:
    • 0-80: 13 -> 14
    • 80-160: 11 -> 12
    • 160+: 9 -> 10

Machine Guns

"Flywheel" Machine Gun

  • Ammo Count:
    • Base: 50 -> 40
    • Extend 1: 65 -> 55
    • Extend 2: 80 -> 80
    • Extend 3: 100 -> 115
  • Fire Rate: 600 -> 650
  • Damage: 13 -> 12
  • Damage Falloff:
    • 0-32: 13 -> 12
    • 32-64: 12 -> 11
    • 64+: 10 -> 10

Ammo

SLAP Ammo

  • Lead Nuggets -> Lead Bolts

BlueBoat29 avatar Nov 23 '25 21:11 BlueBoat29