Teravus

Results 13 comments of Teravus

> > > > At least for me, my problem was number of frames, given that they were all loaded in vram. I solved it with some trivial code changes...

@firebeasty I've been playing with the major parameters... and came to the conclusion that a higher neighbor_stride works better on a smaller number of frames. If you're going to use...

After fighting with this for a while, I found that it runs OK with Administrator privileges. Without Administrator privileges it hangs. Not sure if that helps.