DialogueGraph
DialogueGraph copied to clipboard
Open-source node-based tool for developing branching conversation trees
**OS** Windows 10 **Unity** Unity 2021.2.0f1 **DialogueGraph** 2.0.0 **Description** If the state has no actor, the following error occurs: ```KeyNotFoundException: The given key '' was not present in the dictionary....
The README currently has empty or placeholder sections. Ideally the README would be converted to a Wiki, but we should at least fill in the empty sections.
Any changes made in `RuntimeDialogueGraph.PersistentData.ActorData` is not saved, making it impossible to utilize custom actor data. I've solved this in my fork for development since I wanted to redo the...
Sorry if I have missed it somewhere but is there a way to make my own nodes? Would love to have a way to add my own data / functionality...