InstantMesh
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InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
thanks for the great work. i have a problem when I am running the code on colab environment . the results given doesn't include the texture of the body. however...
here is the error,I dont know how to solve please help,I dont know if its diffusers library problem or here,can somehow help debug? ``` Seed set to 42 Loading diffusion...
多卡运行
作者您好, 直接使用python app.py还是会只在一张卡上运行,且24Gtitan卡单卡运行会out of memory,是正常的吗
In the config file i see texture resolution does it really helps in improving the quality of meshes generated ? Please comment what all these parameters mean ? 1. texture_resolution...
I tried to generate a 3d model of a hoodie and there were holes at places where there's a logo. Tried it on a couple different examples and same result,...
I have discovered some weird problem:the size of the generated obj is limited to 2m ×2m in blender,and there are some obvious grids on the texture. 
I notice that the paper metioned "Considering that the multi-view images generated by Zero123++ may be inconsistent with their pre-defined camera poses, we also add random noise to the camera...
/home/zhangzhilong/tools/anaconda/envs/instantmesh/lib/python3.10/site-packages/torch/include/torch/csrc/profiler/util.h:34:10: 致命错误:x86intrin.h:No such file or directory 34 | #include | ^~~~~~~~~~~~~ 编译中断。 ninja: build stopped: subcommand failed. Traceback (most recent call last): File "/home/zhangzhilong/tools/anaconda/envs/instantmesh/lib/python3.10/site-packages/torch/utils/cpp_extension.py", line 2100, in _run_ninja_build subprocess.run( File...
您好,我运行了您的生成代码,发现运行的效果很不错,对您的模型很感兴趣,所以想继续深入了解一下训练代码,但是我发现您的配置文件中关于数据的文件配置项,data: target: src.data.objaverse.DataModuleFromConfig params: batch_size: 2 num_workers: 8 train: target: src.data.objaverse.ObjaverseData params: root_dir: data/objaverse meta_fname: filtered_obj_name.json input_image_dir: rendering_random_32views target_image_dir: rendering_random_32views input_view_num: 6 target_view_num: 4 total_view_n: 32 fov: 50 camera_rotation: true...
I found the same issue on jtydhr88 / ComfyUI-InstantMesh, but it's been archievied. I also read that in the past a user solved the same issue by updating to CUDA...