Question about parameters
I noticed that the texture quality of my output did not meet my expectations, especially when compared to the demo results which looked significantly better.
Could you please help me understand which parameters might influence the texture quality? Additionally, I would like to know the specific parameters used in the demo for comparison.
Here are the default parameters I used:
model_config:
target: src.models.lrm_mesh.InstantMesh
params:
encoder_feat_dim: 768
encoder_freeze: false
encoder_model_name: facebook/dino-vitb16
transformer_dim: 1024
transformer_layers: 16
transformer_heads: 16
triplane_low_res: 32
triplane_high_res: 64
triplane_dim: 80
rendering_samples_per_ray: 64
grid_res: 128
grid_scale: 2.1
infer_config:
unet_path: ckpts/diffusion_pytorch_model.bin
model_path: ckpts/instant_mesh_large.ckpt
texture_resolution: 1024
render_resolution: 1024
Input image
Result
Any guidance or suggestions would be greatly appreciated!
Thank you for your time and assistance.
It's indeed due to the unsatisfying human body/face generation capability of Zero123++, which leads to distortions and multi-view inconsistency. Please try using front-view images as input.
I know the issue is answered but i'm also interested to know which paramters can I change to have a better quality meshes !
Thank you for your time and assistance
@bluestyle97 iso-surface extraction resolution is 256 with higher value would help here ?
@sumanttyagi And where is this parameter, I can't find it anywhere.