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A plugin that adds easy access to Renderdoc inside UE4

Results 3 UE4RenderDocPlugin issues
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Renderdoc is enabled and installed ![image](https://github.com/Temaran/UE4RenderDocPlugin/assets/54421422/926a58c7-5a26-4be5-bcd8-8fb84f443585) However, the buttons are not showing in the editor. ![286999725-1e06c116-0462-4a2d-ba5e-fe501795fd1f](https://github.com/Temaran/UE4RenderDocPlugin/assets/54421422/3beefb0c-a2ab-4f86-9d18-d8aad6f026f8) I started off trying to assist someone in the Unreal Engine ( https://discord.com/channels/978033435895562280/1179060029349961840/1179060029349961840) by...

I have enable capture callstack but it seem that it can not do that. ![image](https://user-images.githubusercontent.com/23608732/92878184-76698d00-f43e-11ea-9e6d-b854378d0379.png) ![image](https://user-images.githubusercontent.com/23608732/92878254-871a0300-f43e-11ea-97af-6b001b7489ec.png)

Is there any way to trigger a capture from code directly? I need to be able to call BeginCapture() and EndCapture() to investigate a bug I have when generating texture...